Author(s) | Collection number | Pages | Download abstract | Download full text |
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Потрашкова Л. В., Гмирак М. Д. | № 2 (67) | 42-50 |
Multimedia projects with augmented reality (AR) today are provided with different AR-development tools. At the same time, due to the available variety of software, the problem of selecting a suitable tool arises.
The purpose of the study is to develop a methodology for selecting software for creating augmented reality, taking into account the existence of different types of AR-development tools.
The methodology proposed in the article includes the following steps:
Stage 1. Identifying of alternative tools of creating augmented reality and defining their types.
The analysis of software shows that various tools of AR-development can be divided into three groups: 1) advanced tools (ARKit, AR Core, Vuforia); 2) simpler tools (Meta Spark Studio and Adobe Aero); 3) tools for non-professionals (EyeJack та Artivive).
Stage 2. Formation of evaluation criteria for augmented reality tools.
Stage 3. Formulation of specific AR-project requirements for augmented reality tools.
To determine the requirements for AR-development tools, it is necessary to answer the following questions, in particular: 1. Do developers have the competence to create specialized apps for AR-visualization? 2. Will users be inclined to download a specialized app for AR-visualization? 3. Is there a need to upload large files to the AR-content?
Stage 4. Selection of augmented reality tool for a specific project.
To support the selection of augmented reality tool, a base of production rules is developed and a decision tree is built on this basis.
The proposed methodology allows determining the most suitable version of the software for a specific project, taking into account a number of characteristics of the software and parameters of the AR-project.
Keywords: augmented reality, software selection, decision tree, method of production diagnostics, selection criteria.
doi: 10.32403/1998-6912-2023-2-67-42-50