Factors affecting the quality of color printing of printed impressions from artistic printmaking forms

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Дрімайло М. М., Khamula O. H. № 1 (70) 196-204 Image Image

The article provides a comprehensive analysis of the usability of printed products, in particular, playing cards in board games. The influence of materials, typography and ergonomics on the comfort of use and the efficiency of information perception is consi­dered. Examples of games are given where the design of cards takes into account their orientation and interaction with the playing field, which increases the functionality of the game process. A methodology for collecting data based on the Warseer wargame is proposed, which involves testing various design options with a survey of players at conventions and clubs. The necessity of using multi-layered original layouts for flexible management of design elements and prompt changes is emphasised. The results of the study will contribute to the improvement of printing products in board games and enhance the quality of user experience.

Keywords: design, game cards, ergonomics, usability.

doi: 10.32403/1998-6912-2025-1-70-185-195


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